Today , i started my pokemon Black and White version walkthrough and the quality is not that good so i hope i can improve the quality in the future .. lols
Got 3 choises of pokemon ... hard to choose ... and i finnaly choose Ohawott lol ...
If I were to rank Snivy and compare it to the other two starters, I would definitely say that Snivy is the most difficult to raise and the least effective throughout the game. It suffers from a lot of problems, a lack of offense, and a diverse pool of weaknesses.
Tepig is the Fire-type piggy Pokemon, eventually turning into a fierce Fire/Fighting-type boar. It is the only one of the starters to develop a second type after evolution. Tepig and its family's strengths are its high Attack, HP, and even decent Sp. Atk. It lacks defenses and Speed, making it essentially the polar opposite of Snivy in the end.
These tankish stats work well with Tepig, Pignite, and its final stage, Emboar. It learns a variety of attacks and can learn even more through use of TMs, plus, since TMs are now unlimited use, you can really take advantage of that. Sadly, Tepig starts off fairly lackluster until level 15, when it learns Flame Charge, a Physical-based attack that also boosts Tepig's Speed by a stage, making it zippier for the next foe that comes its way. It also learns Arm Thrust at level 17 as Pignite, right after evolution, which hits multiple times and is handy early on in the game (but you will want to replace it later withBrick Break or Hammer Arm).
From there forward, Tepig and its kin learn almost exclusively attacking moves, including some great ones such as Heat Crash (which does more damage the heavier you are compared to your opponent and will hit hard if used by Emboar), Flamethrower, and even Head Smash if you're feeling bold. At level 62, it learns the powerful Flare Blitz, although you're not going to see that for awhile (obviously). It won't matter, because you'll hardly need it. Additionally, it has access to some excellent TM moves throughout the game, including the Water-type Scald, Earthquake, Sunny Day and SolarBeam (for a good combo), Poison Jab, and even Wild Charge. It can learn a stunning amount of attacks and the only trouble you'll have is picking only four to use at a time!
If I were to rank Tepig and compare it to the other two starters, I would honestly say it's tied with Oshawott for first place. Emboar has more diversity and oomph behind its attacks, but Samurott has just two weaknesses, and gets the reliable Razor Shell at just level 17, making it less of a wait before it gets good.
Oshawott is the Water-type otter Pokemon with the funny name. There's nothing that Oshawott and its kin particularly excel in; they tend to be relatively well-rounded, placing a slight emphasis on Sp. Atk and Attack over their defensive stats and Speed. It also has the fewest weaknesses of all of the three starters, finding itself weak to only Electric- and Grass-type attacks — both of which fairly easy to see coming in most situations.
By offering enough defenses to avoid becoming a pincushion, but also enough attack power to inflict reliable — although often not overwhelming — damage, Oshawott is a good choice for beginners and for advanced players alike. There's not quite as much you need to worry about when using Oshawott and its evolutions.
As far as its moves go, it learns Water Gun right away — and, unlike the other two starters, it actually has the appropriate offensive stat to put it to good use. Water Gun will be powerful compared to either of the other two's typed attacks early on. Sadly, that is all it learns of interest until it evolves at level 17 into Dewott, where it learns the very useful Razor Shell attack. Razor Shell hits hard, has a respectable 95% accuracy, and also has a high 50% chance of lowering the target's Defense. It will do fantastic until you get access to Scald and Surf later on in the game, but you'll also have other choices for attacks such as Water Pulse (which isn't quite as good as Razor Shell, but at least has more PP), Revenge for some Fighting-type flair, and it can even learn Megahorn as Samurott with a Heart Scale later on, making it great against Psychic- and Dark-type Pokemon.
Sadly, there aren't quite as many TMs for it to learn when compared to Emboar, but it has much more diversity than its serpentine colleague, Serperior. Dig is helpful early on, around your 4th Badge, but might not be necessary depending on your team. X-Scissor, Aerial Ace, and Return can also be found fairly early on and make for good attacks to use. Grass Knot is an option, but you won't be fighting the heavier stuff until later on in the game. Plus, when in doubt, there's always Return, which is great for Samurott and will do plenty of damage by the time you get it.
If I were to rank Oshawott and compare it to the other two starters, I would honestly say that I have to tie it with the pig, Tepig, for first place. Oshawott and its evolutions are just so friendly for newer players and are very well rounded (with a slight preference towards offense, which is good), and it can learn sufficiently powerful attacks, but it lacks the awesome diversity and extra oomph that the beastly boar, Emboar, has in its final form. That's why I'd say they're even, although if you're facing doubt, pick Oshawott as it is friendlier for beginners.
Snivy is the Grass-type snake Pokemon, and has perhaps one of the more unusual distribution of stats out of any starter Pokemon. Its primary focus is having high Speed, but it also has impressive Defense and Sp. Def. Unfortunately, this means its offensive stats are rather lackluster, even after it fully evolves (it has less "oomph" than even Meganium does).
Early on, it learns Vine Whip at level 7, Leaf Tornado at level 16, and then some other attacks after evolving into Servine. It isn't until level 32 (as Servine) that you finally learn the very respected Leaf Blade, which is easily the Snivy family's greatest attacking asset. But sadly, even that doesn't do a whole ton of damage, even after it evolves to its final evolution at level 36, Serperior.
Snivy and its kin focus more on defense, so you can utilize this tactic of theirs by using Leech Seed, Mega Drain and Giga Drain to keep your HP constantly high, as well as using stat upping moves like Growth and Snake Coil to give you an edge. Light Screen and Reflect, which can be obtained fairly early on, can help benefit your team as well as increase Snivy and its evolutions' survivability. Return is also a recommended move, since there isn't a whole lot available to the green snake line.
If I were to rank Snivy and compare it to the other two starters, I would definitely say that Snivy is the most difficult to raise and the least effective throughout the game. It suffers from a lot of problems, a lack of offense, and a diverse pool of weaknesses.
0 comments:
Post a Comment